Latest News and Musings –

February 17, 2013

Saturday Night Silliness –

A couple cools pics of the Bubs and I a few weeks back. 10 months old and you can already see the Rock & Roller in him. Here he’s channeling his Billy Idol with the subtle smirk on his face. lol… I’m working in the studio tonight recording some more Retro Assault assets and every time […]

Film, Fun Stuff 0 Comment

Retro Assault – Girl in Color

Here is the Color Version of the Female Player Character. Sexy in Space… Mark got all the Mission Complete Assets in last night and they look awesome!! The Music track I created pulls the whole thing together with a very nice modern sheen to it. The light effect pulses and displays the end score, bonus, […]

Development, ExplosiveWare, Game Dev 0 Comment
February 14, 2013

Retro Assault – Female Player Character –

Just got the Ink Rough for the Female Player Character. She’ll be used as the Female component in all the RA cut sequences and character select screen. She definitely has some…and some “interesting” Sci-Fi flight suit details. I’ve made some alteration requests, but all and all it’s pretty dope. Looking forward to seeing the color final […]

Development, Film, Game Dev 0 Comment
February 12, 2013

Monday Blues…sort of…zzzz

Sick, Sick, Sick, Sick, Sick…..sounds like a broken record. ughhh.. That’s what it’s been like the last 3 months, and Thursday evening I came down with yet another freakn virus. So this weekend wasn’t too productive, but I did manage to get a few things done. I had lined up Mike Lilly to do the […]

Development, ExplosiveWare, Hellspawn 0 Comment
January 27, 2013

Retro Assault – Dev Video

Took a quick phone vid of Retro Assault in Development. 3am Sunday Morning. Thought I would make a Blog Entry. Things are moving along. Got a new updated build from my Dev Partner and we’re starting to see a game here. Very Cool Stuff! We’re finally getting on the other side of the framework and […]

Development, Game Dev 2 Comments