Monthly Archives: February 2013

February 14, 2013

Retro Assault – Female Player Character –

Just got the Ink Rough for the Female Player Character. She’ll be used as the Female component in all the RA cut sequences and character select screen. She definitely has some…and some “interesting” Sci-Fi flight suit details. I’ve made some alteration requests, but all and all it’s pretty dope. Looking forward to seeing the color final […]

Development, Film, Game Dev
February 13, 2013

Changing it up….Welcome to the CoDD Blog

Decided I needed to change this up a bit with the blog to get me interested in it again, so I thought I would drop it back to my Personal Blog Space…back to a time the blog was a little more fun and a little less film oriented. I’m going to start adding sketch of […]

Development, Film, Fun Stuff
February 12, 2013

Monday Blues…sort of…zzzz

Sick, Sick, Sick, Sick, Sick…..sounds like a broken record. ughhh.. That’s what it’s been like the last 3 months, and Thursday evening I came down with yet another freakn virus. So this weekend wasn’t too productive, but I did manage to get a few things done. I had lined up Mike Lilly to do the […]

Development, ExplosiveWare, Hellspawn
February 5, 2013

Sunday Evening Update – RA Asset Push

  This weekend I made a huge push slamming out assets for the upcoming RA demo. I finished the 5 music tracks, created about 50+ Sound FXs, a ton of UI graphics and ship support stuff, a few particle systems,…it was a lot finishing up pretty much everything we needed for it so that was […]

Development, ExplosiveWare, Game Dev
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